
Online or onsite, instructor-led live 3D Graphics (3D Computer Graphics or Three-Dimensional Computer Graphics) training courses demonstrate through interactive discussion and hands-on practice how to use 3D Graphics to perform calculations and render 2D images.
3D Graphics training is available as "online live training" or "onsite live training". Online live training (aka "remote live training") is carried out by way of an interactive, remote desktop. Onsite live 3D Graphics training can be carried out locally on customer premises in Kazakhstan or in NobleProg corporate training centers in Kazakhstan.
NobleProg -- Your Local Training Provider
Testimonials
i enjoyed using the software and producing 3D models by the end of the sessions
Marc Casson - Nigel Holloway, Coleg Cambria
Course: Blender: 3D Modeling Fundamentals
Learning about the software
Peter - Nigel Holloway, Coleg Cambria
Course: Blender: 3D Modeling Fundamentals
Immediate correction and learning when stuck
Cindy Chang, Defence Science & Technology Agency
Course: Blender: 3D Modeling Fundamentals
wiele praktycznych zadań, pomoc na bieżąco
Krzysztof Rembeliński, BUGLO Play Sp. z o.o.
Course: 3D Modeling with Blender
Wszystko Każdy materiał fajnie przerobiony.
Patrycja Banasiak - Krzysztof Rembeliński, BUGLO Play Sp. z o.o.
Course: 3D Modeling with Blender
Wiele rzeczy. Ale najbardziej zadania.
Daniel Kłosowicz - Daniel Kłosowicz, BUGLO Play Sp. z o.o.
Course: 3D Modeling with Blender
3D Graphics Subcategories in Kazakhstan
3D Computer Graphics Course Outlines in Kazakhstan
- Create printable 3D models.
- Use geometric transformations to build complex 3D shapes.
- Model in a non-interactive manner using minimal lines of code.
- Understand the principles and core concepts of 3D modeling.
- Explore a variety of modes and tools for modeling and editing 3D meshes.
- Learn how to create animations and visual effects with Blender.
- Add curves, surfaces, metaballs, and hair particles to simulate realistic 3D motions.
- Use the tools for UV mapping/unwrapping, sculpting, and painting 3D models.
- Export 3D models and assets to a game engine, 3D printer, or other software.
- Use FreeCad's tools and workflows to replace commercial CAD or BIM modeling software
- Write to many formats such as STEP, IGES, STL, SVG, DXF, OBJ, IFC, DAE, etc.
- Use Python to extend FreeCAD's functionality
- Automate FreeCad, build modules and embed FreeCAD into an existing application
- Designers
- Developers
- Mechanical engineers
- Part lecture, part discussion, exercises and heavy hands-on practice
- Develop a mobile application that overlays virtual imagery onto the real world
- Preprocess video to adjust lighting and resolve issues
- Integrate ARToolKit with third-party tools and functionality, including OpenCV, Unity, OpenSceneGraph and the mobile device's GPS, compass, and camera calibration utilities
- Interactive lecture and discussion.
- Lots of exercises and practice.
- Hands-on implementation in a live-lab environment.
- The mobile application developed in this course can be target Android and/or iOS. To request your preference, please contact us to arrange.
- Understand the principles of modeling
- Understand and manage animations, particle effects, 3D graphics, UV map and unpacking
- Exporting models and assets to game engines, 3D printers, or other software.
Who is the training for?
- Artists
- Game Developers
- Beginners in the world of 3D graphics
- Set up the necessary development environment to start building 3D graphics and workflows.
- Understand the basic USD composition and apply modifications to enhance 3D assets and scenes.
- Share, combine, and transform multiple assets using the supported USD plugins for 3rd party applications (Maya, Katana, and Houdini).
- Understand and use WebGL's various functionality, including meshes, transforms, cameras, materials, lighting, and animation
- Animate objects with WebGL
- Create 3D objects using WebGL
- Developers
- Part lecture, part discussion, exercises and heavy hands-on practice
- Create realistic models and textures in Maya.
- Animate and render projects for high quality playback.
- Simulate natural effects like water and smoke.
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